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» +SiND+ OLD RIG
COD WaW  DVARS I_icon_minitimeTue 16 Aug 2011, 8:25 pm by Moron_6

» Moron's rig
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» My new board CPU meme and Video Card
COD WaW  DVARS I_icon_minitimeFri 28 May 2010, 5:24 pm by Guest

» Staic and bad noise on my sound card ! SLI
COD WaW  DVARS I_icon_minitimeFri 19 Mar 2010, 2:40 pm by Alphadog

» WARNING for REALTEK users !!!!!!
COD WaW  DVARS I_icon_minitimeThu 10 Dec 2009, 8:16 pm by w4RDdogg_337

» Scipher's Rig
COD WaW  DVARS I_icon_minitimeTue 08 Dec 2009, 2:49 pm by w4RDdogg_337

» Funny Add Found On Our Own Forum!
COD WaW  DVARS I_icon_minitimeTue 01 Dec 2009, 1:41 am by +SiND+

» Great Mouse for the Price
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» VeNoMs RIG
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» Alphapup--Alphabitch Rig
COD WaW  DVARS I_icon_minitimeWed 25 Mar 2009, 5:55 pm by Moron_6

» COD WaW Zombie Maps!!!
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» Lady (App Crash) Cod waw
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» Here is a link for Moron
COD WaW  DVARS I_icon_minitimeTue 10 Feb 2009, 12:26 pm by BiO

» Windows Xp Unable To update!
COD WaW  DVARS I_icon_minitimeSun 08 Feb 2009, 10:54 am by marine

» Cant Open Downloads
COD WaW  DVARS I_icon_minitimeTue 27 Jan 2009, 10:02 am by Alphadog

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 COD WaW DVARS

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AuthorMessage
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Admin
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Male
Number of posts : 188
Age : 34
Job/hobbies : System Administrator
Registration date : 2008-11-22

COD WaW  DVARS Empty
PostSubject: COD WaW DVARS   COD WaW  DVARS I_icon_minitimeThu 11 Dec 2008, 12:44 am

=============================== DVAR DUMP ========================================
actionSlotsHide "0"
activeAction ""
ai_corpseCount "8"
ai_debugMeleeAttackSpots "0"
ai_debugThreatSelection "0"
ammoCounterHide "0"
authPort "20800"
authServerName "cod4master.activision.com"
bg_aimSpreadMoveSpeedThreshold "11"
bg_bobAmplitudeDucked "0.0075 0.0075"
bg_bobAmplitudeProne "0.02 0.005"
bg_bobAmplitudeSprinting "0.02 0.014"
bg_bobAmplitudeStanding "0.007 0.007"
bg_bobMax "8"
bg_fallDamageMaxHeight "300"
bg_fallDamageMinHeight "128"
bg_foliagesnd_fastinterval "500"
bg_foliagesnd_maxspeed "180"
bg_foliagesnd_minspeed "40"
bg_foliagesnd_resetinterval "500"
bg_foliagesnd_slowinterval "1500"
bg_ladder_yawcap "100"
bg_legYawTolerance "20"
bg_maxGrenadeIndicatorSpeed "27"
bg_prone_yawcap "85"
bg_shock_lookControl "1"
bg_shock_lookControl_fadeTime "2"
bg_shock_lookControl_maxpitchspeed "90"
bg_shock_lookControl_maxyawspeed "90"
bg_shock_lookControl_mousesensitivityscale "0.5"
bg_shock_movement "1"
bg_shock_screenBlurBlendFadeTime "1"
bg_shock_screenBlurBlendTime "0.4"
bg_shock_screenFlashShotFadeTime "1"
bg_shock_screenFlashWhiteFadeTime "1"
bg_shock_screenType "blurred"
bg_shock_sound "1"
bg_shock_soundDryLevel "1"
bg_shock_soundEnd "shellshock_end"
bg_shock_soundEndAbort "shellshock_end_abort"
bg_shock_soundFadeInTime "0.25"
bg_shock_soundFadeOutTime "2.5"
bg_shock_soundLoop "shellshock_loop"
bg_shock_soundLoopEndDelay "-3"
bg_shock_soundLoopFadeTime "1.5"
bg_shock_soundLoopSilent "shellshock_loop_silent"
bg_shock_soundModEndDelay "2"
bg_shock_soundRoomType "default"
bg_shock_soundWetLevel "0.5"
bg_shock_viewKickFadeTime "3"
bg_shock_viewKickPeriod "0.75"
bg_shock_viewKickRadius "0.05"
bg_shock_volume_ambience "0.5"
bg_shock_volume_banzai "0.5"
bg_shock_volume_character "0.5"
bg_shock_volume_decay "0.5"
bg_shock_volume_dist_hmg "0.5"
bg_shock_volume_dist_wpn "0.5"
bg_shock_volume_explosion "0.5"
bg_shock_volume_full_vol "0.5"
bg_shock_volume_hvy_wpn "0.5"
bg_shock_volume_music "0.5"
bg_shock_volume_physics "0.5"
bg_shock_volume_pis_1st "0.5"
bg_shock_volume_pis_3rd "0.5"
bg_shock_volume_projectile "0.5"
bg_shock_volume_reload "0.5"
bg_shock_volume_rfl_1st "0.5"
bg_shock_volume_rfl_3rd "0.5"
bg_shock_volume_smg_1st "0.5"
bg_shock_volume_smg_3rd "0.5"
bg_shock_volume_ui "0.5"
bg_shock_volume_vehicle "0.5"
bg_shock_volume_vehicle_mp "0.5"
bg_shock_volume_voice "0.5"
bg_swingSpeed "0.2"
bg_viewKickMax "90"
bg_viewKickMin "5"
bg_viewKickRandom "0.4"
bg_viewKickScale "0.2"
bullet_penetrationMinFxDist "30"
cg_airstrikeKillCamCloseXYDist "24"
cg_airstrikeKillCamCloseZDist "24"
cg_airstrikeKillCamFarBlur "2"
cg_airstrikeKillCamFarBlurDist "300"
cg_airstrikeKillCamFarBlurStart "100"
cg_airstrikeKillCamFov "50"
cg_airstrikeKillCamNearBlur "4"
cg_airstrikeKillCamNearBlurEnd "100"
cg_airstrikeKillCamNearBlurStart "0"
cg_allow_mature "1"
cg_artilleryKillCamBackDist "125"
cg_artilleryKillCamFov "30"
cg_artilleryKillCamGroundBackDist "30"
cg_artilleryKillCamGroundUpDist "15"
cg_artilleryKillCamUpDist "10"
cg_artilleryKillCamWallOutDist "10"
cg_artilleryKillCamWallSideDist "30"
cg_blood "1"
cg_brass "1"
cg_canSeeFriendlyFrustumExpand "-30"
cg_canSeeFriendlyFrustumMinDistance "100"
cg_canSeeFriendlyFrustumUpdateInterval "250"
cg_centertime "5"
cg_chatHeight "5"
cg_chatTime "12000"
cg_connectionIconSize "0"
cg_constantSizeHeadIcons "0"
cg_crosshairAlpha "1"
cg_crosshairAlphaMin "0.5"
cg_crosshairDynamic "0"
cg_crosshairEnemyColor "1"
cg_cursorHints "4"
cg_debug_overlay_viewport "0"
cg_debugDrawSafeAreas "0"
cg_debugevents "0"
cg_debugInfoCornerOffset "0 0"
cg_debugMounting "0"
cg_debugposition "0"
cg_descriptiveText "1"
cg_development "0"
cg_dogKillCamDistFromEyes "20"
cg_dogKillCamForwardDist "-40"
cg_dogKillCamFov "90"
cg_dogKillCamSideDist "0"
cg_dogKillCamUpDist "10"
cg_dogKillMinDistFromTarget "100"
cg_draw2D "1"
cg_drawBreathHint "1"
cg_drawCrosshair "1"
cg_drawCrosshairNames "1"
cg_drawCrosshairNamesPosX "300"
cg_drawCrosshairNamesPosY "180"
cg_drawErrorMessages "1"
cg_drawFPS "Simple"
cg_drawFPSLabels "1"
cg_drawFPSOnly "0"
cg_drawFriendlyNames "1"
cg_drawGun "1"
cg_drawHealth "0"
cg_drawLagometer "0"
cg_drawMantleHint "1"
cg_drawMaterial "Off"
cg_drawpaused "1"
cg_drawScriptUsage "0"
cg_drawShellshock "1"
cg_drawSnapshot "0"
cg_drawSnapshotTime "1"
cg_drawSpectatorMessages "1"
cg_drawThroughWalls "0"
cg_drawTurretCrosshair "1"
cg_dumpAnims "-1"
cg_enemyNameFadeIn "250"
cg_enemyNameFadeOut "250"
cg_errordecay "100"
cg_explosiveKillCamBackDist "35"
cg_explosiveKillCamGroundBackDist "30"
cg_explosiveKillCamGroundUpDist "15"
cg_explosiveKillCamUpDist "5"
cg_explosiveKillCamWallOutDist "10"
cg_explosiveKillCamWallSideDist "30"
cg_firstPersonTracerChance "0"
cg_flareVisionSetFadeDuration "2000"
cg_footprints "1"
cg_footprintsDebug "0"
cg_footprintsDistortWater "0"
cg_footsteps "1"
cg_fov "65"
cg_fovMin "10"
cg_fovScale "1"
cg_friendlyNameFadeIn "0"
cg_friendlyNameFadeOut "1500"
cg_gameBoldMessageWidth "390"
cg_gameMessageWidth "455"
cg_gun_move_f "0"
cg_gun_move_minspeed "0"
cg_gun_move_r "0"
cg_gun_move_rate "0"
cg_gun_move_u "0"
cg_gun_ofs_f "0"
cg_gun_ofs_r "0"
cg_gun_ofs_u "0"
cg_gun_x "0"
cg_gun_y "0"
cg_gun_z "0"
cg_headIconMinScreenRadius "0.015"
cg_heliKillCamDist "1000"
cg_heliKillCamFarBlur "2"
cg_heliKillCamFarBlurDist "300"
cg_heliKillCamFarBlurStart "100"
cg_heliKillCamFov "15"
cg_heliKillCamNearBlur "4"
cg_heliKillCamNearBlurEnd "100"
cg_heliKillCamNearBlurStart "0"
cg_heliKillCamZDist "50"
cg_hintFadeTime "100"
cg_hudChatIntermissionPosition "5 90"
cg_hudChatPosition "5 200"
cg_hudDamageIconHeight "64"
cg_hudDamageIconInScope "0"
cg_hudDamageIconOffset "128"
cg_hudDamageIconTime "2000"
cg_hudDamageIconWidth "128"
cg_hudGrenadeIconEnabledFlash "0"
cg_hudGrenadeIconHeight "25"
cg_hudGrenadeIconInScope "0"
cg_hudGrenadeIconMaxHeight "104"
cg_hudGrenadeIconMaxRangeFlash "500"
cg_hudGrenadeIconMaxRangeFrag "250"
cg_hudGrenadeIconOffset "50"
cg_hudGrenadeIconWidth "25"
cg_hudGrenadeIndicatorStartColor "1 1 1 1"
cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
cg_hudGrenadePointerHeight "12"
cg_hudGrenadePointerPivot "12 27"
cg_hudGrenadePointerPulseFreq "1.7"
cg_hudGrenadePointerPulseMax "1.85"
cg_hudGrenadePointerPulseMin "0.3"
cg_hudGrenadePointerWidth "25"
cg_hudlegacysplitscreenscale "2"
cg_hudMapBorderWidth "2"
cg_hudMapFriendlyHeight "15"
cg_hudMapFriendlyWidth "15"
cg_hudMapPlayerHeight "20"
cg_hudMapPlayerWidth "20"
cg_hudMapRadarLineThickness "0.15"
cg_hudObjectiveTextScale "0.3"
cg_hudProneY "-160"
cg_hudSayPosition "5 180"
cg_hudsplitscreencompassscale "1.5"
cg_hudsplitscreenstancescale "2"
cg_hudStanceFlash "1 1 1 1"
cg_hudStanceHintPrints "0"
cg_hudVotePosition "5 220"
cg_invalidCmdHintBlinkInterval "600"
cg_invalidCmdHintDuration "1800"
cg_kamikazeCamFov "45"
cg_laserEndOffset "0.5"
cg_laserFlarePct "0.2"
cg_laserForceOn "0"
cg_laserLight "1"
cg_laserLightBeginOffset "13"
cg_laserLightBodyTweak "15"
cg_laserLightEndOffset "-3"
cg_laserLightRadius "3"
cg_laserRadius "0.8"
cg_laserRange "1500"
cg_laserRangePlayer "1500"
cg_mapLocationSelectionCursorSpeed "0.6"
cg_marks_ents_player_only "0"
cg_mature "1"
cg_MaxDownedPulseRate "4"
cg_MinDownedPulseRate "1"
cg_motionblur_duration "2500"
cg_motionblur_fadeout "500"
cg_nopredict "0"
cg_overheadIconSize "0.7"
cg_overheadNamesFarDist "1024"
cg_overheadNamesFarScale "0.5"
cg_overheadNamesFont "2"
cg_overheadNamesGlow "0 0 0 1"
cg_overheadNamesMaxDist "10000"
cg_overheadNamesNearDist "256"
cg_overheadNamesSize "0.5"
cg_overheadNamesTagUpdateInterval "1"

_________________
COD WaW  DVARS Timeismoney
In a time of deceit ,Telling the truth is a revolutionary act.
+SiND+
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Admin
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Male
Number of posts : 188
Age : 34
Job/hobbies : System Administrator
Registration date : 2008-11-22

COD WaW  DVARS Empty
PostSubject: continued   COD WaW  DVARS I_icon_minitimeThu 11 Dec 2008, 12:44 am

cg_overheadRankSize "0.5"
cg_playerFrustumHalfHeight "36"
cg_predictItems "1"
cg_readTitleStorageLocally "0"
cg_scoreboardBannerHeight "35"
cg_scoreboardFont "0"
cg_scoreboardHeaderFontScale "0.35"
cg_scoreboardHeight "435"
cg_scoreboardItemHeight "18"
cg_scoreboardMyColor "1 0.8 0.4 1"
cg_scoreboardPingGraph "0"
cg_scoreboardPingHeight "0.7"
cg_scoreboardPingText "1"
cg_scoreboardPingWidth "0.036"
cg_scoreboardRankFontScale "0.25"
cg_scoreboardScrollStep "3"
cg_scoreboardTextOffset "0.6"
cg_scoreboardWidth "500"
cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
cg_ScoresPing_HighColor "0.8 0 0 1"
cg_ScoresPing_Interval "100"
cg_ScoresPing_LowColor "0 0.74902 0 1"
cg_ScoresPing_MaxBars "4"
cg_ScoresPing_MedColor "0.8 0.8 0 1"
cg_scriptIconSize "0"
cg_seatHintFadeTime "2000"
cg_showmiss "0"
cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
cg_subtitleMinTime "3"
cg_subtitles "0"
cg_subtitleWidthStandard "520"
cg_subtitleWidthWidescreen "520"
cg_teamChatsOnly "0"
cg_thirdPerson "0"
cg_thirdPersonAngle "0"
cg_thirdPersonFocusDist "512"
cg_thirdPersonMode "Fixed"
cg_thirdPersonRange "120"
cg_timedDamageDuration "500"
cg_tracerchance "0.2"
cg_tracerlength "160"
cg_tracerScale "1"
cg_tracerScaleDistRange "25000"
cg_tracerScaleMinDist "5000"
cg_tracerScrewDist "100"
cg_tracerScrewRadius "0.5"
cg_tracerSpeed "7500"
cg_tracerwidth "4"
cg_treadmarks "0"
cg_turretBipodOffset "17"
cg_ufo_scaler "6"
cg_usingClientScripts "1"
cg_viewVehicleInfluence "0"
cg_viewVehicleInfluenceGunner "1 1 1"
cg_viewVehicleInfluenceGunnerFiring "0 0 0"
cg_viewZSmoothingMax "16"
cg_viewZSmoothingMin "1"
cg_viewZSmoothingTime "0.1"
cg_visionSetLerpMaxDecreasePerFrame "0.01"
cg_visionSetLerpMaxIncreasePerFrame "0.02"
cg_voiceIconSize "0"
cg_watersheeting "1"
cg_waterTrailRippleFrequency "400"
cg_waterTrailRippleVariance "200"
cg_weaponCycleDelay "0"
cg_weaponHintsCoD1Style "1"
cg_weaponleftbone "tag_weapon_left"
cg_weaponrightbone "tag_weapon_right"
cg_youInKillCamSize "6"
cl_allowDownload "1"
cl_analog_attack_threshold "0.8"
cl_anglespeedkey "1.5"
cl_avidemo "0"
cl_bypassMouseInput "0"
cl_connectionAttempts "10"
cl_connectTimeout "200"
cl_forceavidemo "0"
cl_freelook "1"
cl_freezeDemo "0"
cl_hudDrawsBehindUI "1"
cl_ingame "0"
cl_maxpackets "30"
cl_maxPing "800"
cl_maxppf "5"
cl_motdString ""
cl_mouseAccel "0"
cl_network_warning "0"
cl_nodelta "0"
cl_noprint "0"
cl_packetdup "1"
cl_paused "0"
cl_pitchspeed "140"
cl_punkbuster "1"
cl_serverStatusResendTime "750"
cl_showmouserate "0"

cl_shownet "0"
cl_shownuments "0"
cl_showSend "0"
cl_showServerCommands "0"
cl_showTimeDelta "0"
cl_stanceHoldTime "300"
cl_talking "0"
cl_timeout "40"
cl_updateavailable "0"
cl_updatefiles ""
cl_updateoldversion ""
cl_updateversion ""
cl_voice "1"
cl_wadefps "0"
cl_wwwDownload "1"
cl_yawspeed "140"
clanName "MX47"
collectors "0"
com_animCheck "0"
com_filter_output "0"
com_introPlayed "1"
com_maxfps "85"
com_maxFrameTime "100"
com_movieIsPlaying "0"
com_playerProfile "CoDEmanXXL"
com_recommendedSet "1"
com_startupIntroPlayed "1"
com_statmon "0"
com_timescale "1"
com_voip_bandwidth_restricted "1"
com_voip_resume_time "0"
compass "1"
compassClampIcons "1"
compassCoords "740 3590 400"
compassECoordCutoff "37"
compassEnemyFootstepEnabled "0"
compassEnemyFootstepMaxRange "500"
compassEnemyFootstepMaxZ "100"
compassEnemyFootstepMinSpeed "140"
compassFriendlyHeight "18.75"
compassFriendlyWidth "18.75"
compassMaxRange "2500"
compassMinRadius "0.0001"
compassMinRange "0.0001"
compassObjectiveArrowHeight "20"
compassObjectiveArrowOffset "2"
compassObjectiveArrowRotateDist "5"
compassObjectiveArrowWidth "20"
compassObjectiveDetailDist "10"
compassObjectiveDrawLines "1"
compassObjectiveHeight "20"
compassObjectiveIconHeight "18"
compassObjectiveIconWidth "18"
compassObjectiveMaxHeight "70"
compassObjectiveMaxRange "2048"
compassObjectiveMinAlpha "1"
compassObjectiveMinDistRange "1"
compassObjectiveMinHeight "-70"
compassObjectiveNearbyDist "4"
compassObjectiveNumRings "10"
compassObjectiveRingSize "80"
compassObjectiveRingTime "10000"
compassObjectiveTextHeight "18"
compassObjectiveTextScale "0.3"
compassObjectiveWidth "20"
compassPartialType "0"
compassPlayerHeight "18.75"
compassPlayerWidth "18.75"
compassRadarLineThickness "0.4"
compassRadarPingFadeTime "4"
compassRadarUpdateTime "4"
compassRotation "1"
compassShowEnemies "1"
compassSize "1"
compassSoundPingFadeTime "2"
compassTickertapeStretch "0.5"
con_default_console_filter "*"
con_errormessagetime "8"
con_gameMsgWindow0FadeInTime "0.25"
con_gameMsgWindow0FadeOutTime "0.5"
con_gameMsgWindow0Filter "gamenotify obituary"
con_gameMsgWindow0LineCount "4"
con_gameMsgWindow0MsgTime "5"
con_gameMsgWindow0ScrollTime "0.25"
con_gameMsgWindow0SplitscreenScale "1.5"
con_gameMsgWindow1FadeInTime "0.25"
con_gameMsgWindow1FadeOutTime "0.01"
con_gameMsgWindow1Filter "boldgame"
con_gameMsgWindow1LineCount "5"
con_gameMsgWindow1MsgTime "8"
con_gameMsgWindow1ScrollTime "0.25"
con_gameMsgWindow1SplitscreenScale "1.5"
con_gameMsgWindow2FadeInTime "0.75"
con_gameMsgWindow2FadeOutTime "0.5"
con_gameMsgWindow2Filter "subtitle"
con_gameMsgWindow2LineCount "7"
con_gameMsgWindow2MsgTime "5"
con_gameMsgWindow2ScrollTime "0.25"
con_gameMsgWindow2SplitscreenScale "1.5"
con_gameMsgWindow3FadeInTime "0.25"
con_gameMsgWindow3FadeOutTime "0.5"
con_gameMsgWindow3Filter ""
con_gameMsgWindow3LineCount "5"
con_gameMsgWindow3MsgTime "5"
con_gameMsgWindow3ScrollTime "0.25"
con_gameMsgWindow3SplitscreenScale "1.5"
con_inputBoxColor "0.25 0.25 0.2 1"
con_inputHintBoxColor "0.4 0.4 0.35 1"
con_matchPrefixOnly "1"
con_minicon "0"
con_miniconlines "5"
con_minicontime "4"
con_outputBarColor "1 1 0.95 0.6"
con_outputSliderColor "0.15 0.15 0.1 0.6"
con_outputWindowColor "0.35 0.35 0.3 0.75"
con_typewriterColorBase "1 1 1"
con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
con_typewriterColorGlowCompleted "0 0.3 0.8 1"
con_typewriterColorGlowFailed "0.8 0 0 1"
con_typewriterColorGlowUpdated "0 0.6 0.18 1"
con_typewriterDecayDuration "1000"
con_typewriterDecayStartTime "4000"
con_typewriterEnabledSounds "0"
con_typewriterPrintSpeed "40"
customclass1 "Custom 1"
customclass2 "Custom 2"
customclass3 "Custom 3"
customclass4 "Custom 4"
customclass5 "Custom 5"
debug_trace "0"
DebugFireManager "0"
dedicated "listen server"
defaultDamageDuration "300"
defaultDamageInterval "300"
defaultHitDamage "5"
developer "0"
developer_script "0"
dog_debug "1"
drew_notes "1"
dw_active "1"
dw_dupe_key "0"
dw_loggedin "1"
dw_numaccounts "1"
dw_popup ""
dw_user0 "CoDEmanXXL"
dw_user1 ""
dw_user2 ""
dw_user3 ""
dw_user4 ""
dynEnt_bulletForce "800"
dynEnt_explodeForce "12500"
dynEnt_explodeMaxEnts "20"
dynEnt_explodeMinForce "40"
dynEnt_explodeSpinScale "4"
dynEnt_explodeUpbias "0.5"
dynEnt_spawnedLimit "50"
dynEntPieces_angularVelocity "0 0 0"
dynEntPieces_impactForce "1000"
dynEntPieces_velocity "0 0 0"
fire_audio_random_max_duration "1000"
fire_audio_repeat_duration "1500"
fire_spread_probability "0"
fire_stage1_burn_time "3000"
fire_stage2_burn_time "0"
fire_stage3_burn_time "0"
fire_world_damage "20"
fire_world_damage_duration "8"
fire_world_damage_rate "0.25"
fixedtime "0"
flame_config_valid "0"
flame_debug_render "0"
flame_kick_offset "-5 0 0"
flame_kick_recover_speed "3"
flame_kick_speed "1"
flame_render "1"
flame_team_damage "0"
flame_test "0"
flame_use_dvars "0"
flameVar_editingFlameTable "none"
flameVar_lastFlameTable "none"
flareDisableEffects "0"
friction "5.5"
fs_basegame ""
fs_basepath "I:\Programme\Activision\Call of Duty - World at War Beta"
fs_cdpath ""
fs_copyfiles "0"
fs_debug "0"
fs_game ""

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PostSubject: AND MORE   COD WaW  DVARS I_icon_minitimeThu 11 Dec 2008, 12:46 am

fs_homepath "I:\Programme\Activision\Call of Duty - World at War Beta"
fs_ignoreLocalized "0"
fs_localAppData "I:\Dokumente und Einstellungen\Max\Lokale Einstellungen\Anwendungsdaten\Activision\CoDWaWbeta"
fs_personalDocuments "I:\Dokumente und Einstellungen\Max\Eigene Dateien\Activision\CoDWaWbeta"
fs_restrict "0"
fs_usedevdir "0"
fx_marks "0"
fx_marks_ents "1"
fx_marks_smodels "1"
fxfrustumCutoff "1000"
g_allowvote "1"
g_banIPs ""
g_client_side_lights "1"
g_clonePlayerMaxVelocity "80"
g_compassShowEnemies "0"
g_connectpaths "0"
g_deadChat "0"
g_dropForwardSpeed "10"
g_dropHorzSpeedRand "100"
g_dropUpSpeedBase "10"
g_dropUpSpeedRand "5"
g_gametype "tdm"
g_log "games_mp.log"
g_logSync "0"
g_oldVoting "1"
g_playerCollisionEjectSpeed "25"
g_redCrosshairs "1"
g_synchronousClients "0"
g_useGear "1"
g_useholdspawndelay "1"
g_voiceChatTalkingDuration "500"
g_voteAbstainWeight "0.5"
hiDef "1"
hud_deathQuoteFadeTime "1000"
hud_enable "1"
hud_fade_ammodisplay "0"
hud_fade_compass "0"
hud_fade_healthbar "2"
hud_fade_offhand "0"
hud_fade_sprint "1.7"
hud_fade_stance "1.7"
hud_fadeout_speed "0.1"
hud_flash_period_offhand "0.5"
hud_flash_time_offhand "2"
hud_health_pulserate_critical "0.5"
hud_health_pulserate_injured "1"
hud_health_startpulse_critical "0.33"
hud_health_startpulse_injured "1"
hudElemPausedBrightness "0.4"
ik_debug "0"
ik_enable "1"
ik_enable_ai_hand "0"
ik_enable_ai_terrain "1"
ik_enable_player_hand "0"
ik_enable_player_terrain "1"
ik_foot_test "0"
ik_hand_test "0"
ik_left_hand_lerp_test "0"
ik_optimization "1"
ik_pelvis_test "0"
ik_right_hand_lerp_test "0"
in_mouse "1"
inertiaAngle "0"
inertiaDebug "0"
inertiaMax "50"
inviteText ""
jump_height "39"
jump_ladderPushVel "128"
jump_slowdownEnable "1"
jump_spreadAdd "64"
jump_stepSize "18"
koth_autodestroytime "60"
koth_capturetime "20"
koth_delayPlayer "0"
koth_destroytime "10"
koth_kothmode "0"
koth_spawnDelay "60"
koth_spawntime "0"
language "english"
loc_forceEnglish "0"
loc_language "0"
loc_translate "1"
loc_warnings "0"
loc_warningsAsErrors "0"
logfile "2"
long_blocking_call "0"
lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
lowAmmoWarningColor2 "1 1 1 1"
lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
lowAmmoWarningNoAmmoColor2 "1 0 0 1"
lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
lowAmmoWarningNoReloadColor2 "1 1 0 1"
lowAmmoWarningPulseFreq "1.7"
lowAmmoWarningPulseMax "1.5"
lowAmmoWarningPulseMin "0"
m_filter "0"
m_forward "0.25"
m_pitch "0.022"
m_side "0.25"
m_yaw "0.022"
mantle_check_angle "60"
mantle_check_radius "0.1"
mantle_check_range "20"
mantle_debug "0"
mantle_enable "1"
mantle_view_yawcap "60"
mapname ""
masterPort "20810"
masterServerName "cod4master.activision.com"
monkeytoy "0"
motd ""
msg_dumpEnts "0"
msg_hudelemspew "0"
msg_printEntityNums "0"
name "Unknown Soldier"
net_ip "localhost"
net_lanauthorize "0"
net_minigraph "0"
net_noipx "0"
net_noudp "0"
net_port "28960"
net_profile "0"
net_showprofile "0"
net_socksEnabled "0"
net_socksPassword ""
net_socksPort "1080"
net_socksServer ""
net_socksUsername ""
nextdemo ""
nextmap ""
nightVisionDisableEffects "0"
nightVisionFadeInOutTime "0.1"
nightVisionPowerOnTime "0.3"
onlinegame "1"
overrideNVGModelWithKnife "0"
packetDebug "0"
password ""
pc_newversionavailable "0"
penetrationCount "5"
perk_bulletPenetrationMultiplier "2"
perk_extraBreath "5"
perk_grenadeDeath "frag_grenade_short_mp"
perk_grenadeTossBackTimer "2500"
perk_overheatReduction "0.7"
perk_sprintMultiplier "2"
perk_turretRotSpeedMultiplier "1.25"
perk_vehicleReloadReduction "0.7"
perk_weapRateMultiplier "0.75"
perk_weapReloadMultiplier "0.5"
perk_weapSpreadMultiplier "0.65"
phys_bulletSpinScale "3"
phys_bulletUpBias "0.5"
phys_buoyancyFastComputation "0"
phys_buoyancyRippleFrequency "3000"
phys_buoyancyRippleVariance "2000"
phys_dragAngular "0.5"
phys_dragLinear "0.03"
phys_drawAwake "0"
phys_drawCollisionObj "0"
phys_drawCollisionWorld "0"
phys_drawcontacts "0"
phys_drawDebugInfo "0"
phys_drawNitrousVehicle "0"
phys_entityCollision "1"
phys_floatTimeVariance "30000"
phys_frictionScale "1"
phys_gravity "-800"
phys_heavyTankSwitch "0"
phys_impact_distance_cutoff "3000"
phys_impact_fx "1"
phys_impact_intensity_limit "50"
phys_impact_max_pfx_per_frame "10"
phys_impact_max_sfx_per_frame "10"
phys_impact_render "0"
phys_impact_silence_window "0.3"
phys_interBodyCollision "1"
phys_maxFloatTime "180000"
phys_msecstep "0"
phys_ragdoll_joint_damp_scale "0.04"
phys_ragdoll_self_collision "1"
phys_reeval_frequency "5"
phys_terrain_collision "1"
phys_userRigidBodies "1"
phys_vehicleFriction "0.1"
phys_waterDragAngular "-2"
phys_waterDragLinear "-1"
player_adsExitDelay "0"
player_AimBlend_Back_Low "0.2 0.4 0.5"
player_AimBlend_Back_Mid "0.3 0.4 0.5"
player_AimBlend_Back_Up "0.5 0.2 -0.6"
player_AimBlend_Head "0 0 0"
player_AimBlend_Neck "0.3 0.3 0"
player_AimBlend_Shoulder "1 1 1"
player_backSpeedScale "0.7"
player_bayonetRange "85"
player_bayonetTargetDist "65"
player_breath_fire_delay "0"
player_breath_gasp_lerp "6"
player_breath_gasp_scale "4.5"
player_breath_gasp_time "1"
player_breath_hold_lerp "1"
player_breath_hold_time "4.5"
player_breath_snd_delay "1"
player_breath_snd_lerp "2"
player_burstFireCooldown "0.2"
player_clipSizeMultiplier "1"
player_debugHealth "0"
player_dmgtimer_flinchTime "500"
player_dmgtimer_maxTime "750"
player_dmgtimer_minScale "0"
player_dmgtimer_stumbleTime "500"
player_dmgtimer_timePerPoint "100"
player_footstepsThreshhold "0"
player_lastStandBleedoutTime "30"
player_lastStandHealthOverlayTime "8"
player_meleeChargeFriction "1200"
player_meleeHeight "10"
player_meleeRange "64"
player_meleeWidth "10"
player_move_factor_on_torso "0"
player_moveThreshhold "10"
player_revivePlayerListCycleTime "2"
player_reviveTriggerRadius "64"
player_reviveXP "2"
player_scopeExitOnDamage "0"
player_spectateSpeedScale "1"
player_sprintCameraBob "0.5"
player_sprintForwardMinimum "105"
player_sprintMinTime "1"
player_sprintRechargePause "0"
player_sprintSpeedScale "1.5"
player_sprintStrafeSpeedScale "0.667"
player_sprintTime "4"
player_sprintUnlimited "0"
player_strafeAnimCosAngle "0.5"
player_strafeSpeedScale "0.8"
player_sustainAmmo "0"
player_swimDamage "15"
player_swimDamagerInterval "1"

player_swimTime "16"
player_turnAnims "0"
player_view_pitch_down "85"
player_view_pitch_up "85"
player_waterSpeedScale "1.3"
presell "0"
prestigeclass1 "Custom 6"
prestigeclass2 "Custom 7"
prestigeclass3 "Custom 8"
prestigeclass4 "Custom 9"
prestigeclass5 "Custom 10"
primaryWeaponOffset "0"
profile_physics "0"
protocol "1982"
r_aaAlpha "dither (fast)"
r_aaSamples "1"
r_aspectRatio "auto"
r_autopriority "0"
r_blur "0"
r_blur_allowed "1"
r_brightness "0"
r_brushLimit "512"
r_burnedDestructibleColor "0.4"
r_cacheModelLighting "1"
r_cacheSModelLighting "1"
r_clear "blink"
r_clearColor "0 0 0 0"
r_clearColor2 "0 0 0 0"
r_colorMap "Unchanged"
r_contrast "1"
r_cosmeticCullMax "16"
r_cosmeticCullMin "16"
r_customMode ""
r_cycleSizeCull "0"
r_debugLineWidth "1"
r_debugShader "none"
r_debugShowCoronas "0"
r_debugShowDynamicLights "0"
r_debugShowPrimaryLights "0"
r_depthPrepass "0"
r_desaturation "1"
r_detail "1"
r_diffuseColorScale "1"
r_displayRefresh "60 Hz"
r_distortion "0"
r_dlightLimit "4"
r_dlightMaxFullScreenRadius "1000"
r_dlightMaxNonFullScreenRadius "200"
r_dobjLimit "512"
r_dof_bias "0.5"
r_dof_enable "1"
r_dof_farBlur "1.8"
r_dof_farEnd "7000"
r_dof_farStart "1000"
r_dof_nearBlur "6"
r_dof_nearEnd "60"
r_dof_nearStart "10"
r_dof_tweak "0"
r_dof_viewModelEnd "8"
r_dof_viewModelStart "2"
r_drawDebugFogParams "0"
r_drawWater "1"
r_envMapExponent "5"
r_envMapMaxIntensity "0.5"
r_envMapMinIntensity "0.2"

_________________
COD WaW  DVARS Timeismoney
In a time of deceit ,Telling the truth is a revolutionary act.
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Admin
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Number of posts : 188
Age : 34
Job/hobbies : System Administrator
Registration date : 2008-11-22

COD WaW  DVARS Empty
PostSubject: ok last one   COD WaW  DVARS I_icon_minitimeThu 11 Dec 2008, 12:47 am

r_envMapOverride "0"
r_envMapSpecular "1"
r_envMapSunIntensity "2"
r_fastSkin "0"
r_filmTweakBrightness "0"
r_filmTweakContrast "1.4"
r_filmTweakDarkTint "0.7 0.85 1"
r_filmTweakDesaturation "0.2"
r_filmTweakEnable "0"
r_filmTweakInvert "0"
r_filmTweakLightTint "1.1 1.05 0.85"
r_filmUseTweaks "0"
r_flame_allowed "1"
r_flameFX_brightness "0.0688476"
r_flameFX_contrast "1.25249"
r_flameFX_darkTint "1.16924 1.0238 1.08897"
r_flameFX_desaturation "0.228803"
r_flameFX_distortionScaleFactor "0 1 1 0.511918"
r_flameFX_enable "0"
r_flameFX_fadeDuration "0.5"
r_flameFX_FPS "15"
r_flameFX_lightTint "1.32779 1.32472 1.10718"
r_flameFX_magnitude "0.0215147"
r_floatz "1"
r_fog "1"
r_forceLod "none"
r_fovScaleThresholdRigid "2.4"
r_fovScaleThresholdSkinned "2.4"
r_fullbright "0"
r_fullscreen "1"
r_gamma "1"
r_gfxopt_dynamic_foliage "0"
r_gfxopt_water_simulation "0"
r_glow "1"
r_glow_allowed "0"
r_glowTweakBloomCutoff "0.5"
r_glowTweakBloomDesaturation "0"
r_glowTweakBloomIntensity0 "1"
r_glowTweakEnable "0"
r_glowTweakRadius0 "5"
r_glowTweakRayExpansion "0"
r_glowTweakRayIntensity "1"
r_glowUseTweaks "0"
r_gpuSync "adaptive"
r_grassBurn "0"
r_grassEnable "1"
r_highLodDist "-1"
r_ignore "0"
r_ignorehwgamma "0"
r_inGameVideo "1"
r_lightConflicts "0"
r_lightMap "Unchanged"
r_lightTweakAmbient "0.1"
r_lightTweakAmbientColor "1 0 0 1"
r_lightTweakDiffuseFraction "0.5"
r_lightTweakSunColor "0 1 0 1"
r_lightTweakSunDiffuseColor "0 0 1 1"
r_lightTweakSunDirection "0 0 0"
r_lightTweakSunLight "1"
r_loadForRenderer "1"
r_lockPvs "0"
r_lodBiasRigid "0"
r_lodBiasSkinned "0"
r_lodScaleRigid "1"
r_lodScaleSkinned "1"
r_logFile "0"
r_lowestLodDist "-1"
r_lowLodDist "-1"
r_mediumLodDist "-1"
r_mode "640x480"
r_modelLimit "1024"
r_modelVertColor "1"
r_monitor "0"
r_motionblur_blurOrigin "0.5 0.5 0 1"
r_motionblur_directionFactor "0.001"
r_motionblur_enable "0"
r_motionblur_frameBased_enable "0"
r_motionblur_maxblur "30"
r_motionblur_numberOfSamples "1"
r_motionblur_positionFactor "0.01"
r_multiGpu "1"
r_norefresh "0"
r_normal "1"
r_normalMap "Unchanged"
r_open_automate "0"
r_outdoor "1"
r_outdoorAwayBias "32"
r_outdoorDownBias "0"
r_outdoorFeather "8"
r_picmip "0"
r_picmip_bump "0"
r_picmip_manual "0"
r_picmip_spec "0"
r_picmip_water "0"
r_poisonFX_blurMax "4"
r_poisonFX_blurMin "0"
r_poisonFX_debug_amount "1"
r_poisonFX_debug_enable "0"
r_poisonFX_dvisionA "0"
r_poisonFX_dvisionX "0"
r_poisonFX_dvisionY "0"
r_poisonFX_pulse "1.1"
r_poisonFX_warpX "0.2"
r_poisonFX_warpY "-0.15"
r_polygonOffsetBias "-1"
r_polygonOffsetScale "-1"
r_portalBevels "0.7"
r_portalBevelsOnly "0"
r_portalMinClipArea "0.02"
r_portalMinRecurseDepth "2"
r_portalWalkLimit "0"
r_prepassSizeCull "0"
r_pretess "1"
r_reflectionProbeGenerate "0"
r_reflectionProbeGenerateExit "0"
r_reflectionProbeRegenerateAll "0"
r_rendererInUse "Shader model 3.0"
r_rendererPreference "Default"
r_resampleScene "1"
r_reviveFX_blurRadiusEdge "6.4"
r_reviveFX_brightnessCenter "0.234"
r_reviveFX_brightnessEdge "0.264"
r_reviveFX_contrastCenter "1.9"
r_reviveFX_contrastEdge "2.84"
r_reviveFX_darkTintCenter "0.978 1.01 0.975"
r_reviveFX_darkTintEdge "0.931 0.955 0.939"
r_reviveFX_debug "0"
r_reviveFX_desaturationCenter "0.845"
r_reviveFX_desaturationEdge "1"
r_reviveFX_fadeDuration "5"
r_reviveFX_lightTintCenter "1.02 1 0.99"
r_reviveFX_lightTintEdge "1 1.03 1.02"
r_reviveFX_motionblurWeight "0.4"
r_scaleViewport "1"
r_showFbColorDebug "None"
r_showFloatZDebug "0"
r_showLightGrid "0"
r_showMissingLightGrid "0"
r_showPenetration "off"
r_showPixelCost "off"
r_showPortals "0"
r_showSunDirectionDebug "0"
r_singleCell "0"
r_sizeCull "0"
r_skinCache "1"
r_skipPvs "0"
r_skyTransition "0"
r_smc_enable "1"
r_smp_backend "1"
r_smp_worker "1"
r_smp_worker_thread0 "1"
r_smp_worker_thread1 "1"
r_smp_worker_threads "2"
r_specular "0"
r_specularColorScale "1"
r_specularMap "Unchanged"
r_spotLightBrightness "14"
r_spotLightEndRadius "196"
r_spotLightEntityShadows "1"
r_spotLightFovInnerFraction "0.7"
r_spotLightShadows "1"
r_spotLightSModelShadows "1"
r_spotLightStartRadius "36"
r_sse_skinning "1"
r_sun_from_dvars "0"
r_sun_fx_position "0 0 0"
r_sunblind_fadein "0.5"
r_sunblind_fadeout "3"
r_sunblind_max_angle "5"
r_sunblind_max_darken "0.75"
r_sunblind_min_angle "30"
r_sunflare_fadein "1"
r_sunflare_fadeout "1"
r_sunflare_max_alpha "1"
r_sunflare_max_angle "2"
r_sunflare_max_size "2500"
r_sunflare_min_angle "45"
r_sunflare_min_size "0"
r_sunflare_shader "sun_flare"
r_sunglare_fadein "0.5"
r_sunglare_fadeout "3"
r_sunglare_max_angle "5"
r_sunglare_max_lighten "0.75"
r_sunglare_min_angle "30"
r_sunsprite_shader "sun"
r_sunsprite_size "16"
r_swrk_override_characterCharredAmount "0"
r_swrk_override_enable "0"
r_swrk_override_wetness "0"
r_texFilterAnisoMax "4"
r_texFilterAnisoMin "1"
r_texFilterDisable "0"
r_texFilterMipBias "0"
r_texFilterMipMode "Unchanged"
r_use_separate_char_tech "0"
r_useLayeredMaterials "0"
r_vc_makelog "0"
r_vc_showlog "0"
r_vsync "0"
r_warm_bsp "0"
r_warm_dobj "0"
r_warm_dpvs "0"
r_warm_static "0"
r_warningRepeatDelay "5"
r_waterSheetingFX_allowed "1"
r_waterSheetingFX_brightness "0"
r_waterSheetingFX_contrast "1"
r_waterSheetingFX_darkTint "1 1 1"
r_waterSheetingFX_desaturation "0"
r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
r_waterSheetingFX_enable "0"
r_waterSheetingFX_fadeDuration "2"
r_waterSheetingFX_lightTint "0.780261 1 1"
r_waterSheetingFX_magnitude "0.0655388"
r_waterSheetingFX_radius "4.44051"
r_watersim_curlAmount "0.5"
r_watersim_curlMax "0.4"
r_watersim_curlReduce "0.95"
r_watersim_debug "0"
r_watersim_enabled "1"
r_watersim_flatten "0"
r_watersim_foamAppear "20"
r_watersim_foamDisappear "0.78"
r_watersim_minShoreHeight "0.04"
r_watersim_particleGravity "0.03"
r_watersim_particleLength "0.03"
r_watersim_particleLimit "2.5"
r_watersim_particleWidth "2"
r_watersim_scroll "0 0"
r_watersim_waveSeedDelay "500"
r_watersim_windAmount "0.02"
r_watersim_windDir "45"
r_watersim_windMax "0.4"
r_worldLod "0"
r_zfar "0"
r_zFeather "0"
r_znear "4"
r_znear_depthhack "0.1"
ragdoll_baselerp_time "1000"
ragdoll_bullet_force "500"
ragdoll_bullet_upbias "0.5"
ragdoll_debug "0"
ragdoll_dump_anims "0"
ragdoll_enable "1"
ragdoll_explode_force "18000"
ragdoll_explode_upbias "0.8"
ragdoll_fps "20"
ragdoll_jitter_scale "1"
ragdoll_jointlerp_time "3000"
ragdoll_max_life "9000"
ragdoll_max_simulating "16"
ragdoll_rotvel_scale "1"
ragdoll_self_collision_scale "1.2"
rate "25000"
rcon_password ""
sc_blur "2"
sc_count "24"
sc_debugCasterCount "24"
sc_debugReceiverCount "24"
sc_enable "0"
sc_fadeRange "0.25"
sc_length "400"
sc_offscreenCasterLodBias "0"
sc_offscreenCasterLodScale "20"
sc_shadowInRate "2"
sc_shadowOutRate "5"
sc_showDebug "0"
sc_showOverlay "0"
sc_wantCount "12"
sc_wantCountMargin "1"

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