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 What is this .. i did (/dvarlist) in the console

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PostSubject: What is this .. i did (/dvarlist) in the console   Thu 11 Dec 2008, 1:45 am

can some one decipher this...... these are in two different servers .... but i think they are me not the server!!!


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PostSubject: I saw something on a site   Thu 11 Dec 2008, 1:42 pm

It seems that there are different settings that correspond to various environments...

You can see some are pre-fixed with a letter...

Someone posted this:
just some wild guesses for SURIALC:

S - server
U - user
R - network / profile related?
I - internal (maybe read-only)
A - protected?
L - latched (won't update before map reload)
C - client

NOt sure if he's right, but may give some insight... the R is next to widescreen which could be profile related or client since that seems where it would appropriate setting.
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PostSubject: reply   Thu 11 Dec 2008, 3:18 pm

i think we read the same sites.....
Yeah i know these are like attributes in DOS. or variables.

The question we need to know the answer to is!
How do we change the server to where we can get 1000 xp per kill?
I think the term is (power leveling)

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PostSubject: ah yes   Thu 11 Dec 2008, 5:16 pm

I actually visited a server last night and got a kill and I lvl'd up. I knew I was close to the nxt level, but then when I got my next kill I went up again. Next kill... yes another

I went up 8 levels in 60 secs..... I asked the guys on the server and they said they had each kill registering 4000 pts. When I finished and looked at my points it was

76,000 yikes! I know other servers are watching for players that are in higher prestige levels like 3 or 4 so it can get you booted or banned from some, but not the DH.

I was thinking of doing this to a separate profile with the post you mentioned, on creating a duplicate profile which I plan to do this eve.

I've saved the IP, we can check it out maybe tonight...
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PostSubject: server   Thu 11 Dec 2008, 5:17 pm

maybe the dvar list on that server will show it. If not I'll do some searching or ask the admin on that server...
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PostSubject: OK THIS IS WHAT I FOUND!!!!   Fri 12 Dec 2008, 1:24 pm

"64"
C ai_meleeWidth "20"
C ai_moveOrientMode "invalid"
C ai_noDodge "0"
C ai_noPathToEnemyGiveupTime "6000"
C ai_pathMomentum "0.78"
C ai_pathNegotiationOverlapCost "300"
ai_playerFarAccuracy "0.1"
ai_playerFarRange "2000"
ai_playerNearAccuracy "0.5"
ai_playerNearRange "800"
C ai_showBadPlaces "0"
C ai_showDodge "0"
C ai_showNearestNode "0"
C ai_showNodes "0"
C ai_showNodesDist "384"
C ai_showPaths "0"
C ai_showPotentialThreatDir "0"
C ai_showVisData "0"
C ai_showVisDataDist "1000"
C ai_showVolume "-1"
C ai_threatUpdateInterval "500"
ammoCounterHide "0"
C authPort "20800"
C authServerName "cod4master.activision.com"
bcmp_incoming_grenade_probability "50"
bcmp_kill_inform_probability "50"


SO i did this

seta bcmp_kill_inform_probability "1000"

now it says this


A bcmp_kill_inform_probability "1000"

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PostSubject: same command next day!!!!   Sat 13 Dec 2008, 12:06 pm

dvarslist............... the only thing that was different was the map and game type when the command was entered (war)

actionSlotsHide "0"
activeAction ""
A ai_corpseCount "8"
C ai_debugAnimDeltas "0"
C ai_debugClaimedNodes "0"
C ai_debugCoverEntityNum "-1"
ai_debugEntIndex "-1"
C ai_debugFindPath "0"
C ai_debugFindPathDirect "0"
C ai_debugFindPathLock "0"
C ai_debugFindPathWidth "0"
C ai_debugMayMove "0"
A C ai_debugMeleeAttackSpots "0"
A C ai_debugThreatSelection "0"
C ai_disableSpawn "0"
ai_enableBadPlaces "1"
C ai_eventDistBadPlace "256"
C ai_eventDistBullet "96"
C ai_eventDistDeath "1024"
C ai_eventDistExplosion "1024"
C ai_eventDistFootstep "512"
C ai_eventDistFootstepLite "256"
C ai_eventDistGrenadePing "512"
C ai_eventDistGunShot "2048"
C ai_eventDistNewEnemy "1024"
C ai_eventDistPain "512"
C ai_eventDistProjImpact "512"
C ai_eventDistProjPing "128"
C ai_eventDistSilencedShot "128"
C ai_foliageSeeThroughDist "128"
C ai_friendlySuppression "1"
C ai_friendlySuppressionDist "128"
C ai_maxAttackerCount "2"
C ai_meleeHeight "10"
C ai_meleeRan

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PostSubject: This could be it....   Sun 14 Dec 2008, 8:02 pm

--------------------------------------------------------------------------------
seta sv_punkbuster 1
wait
pb_sv_enable


set sv_hostname "*******"
set g_motd ""
set sv_keywords ""
set g_password ""
set sv_privatePassword ""
set rcon_password "***"
set sv_maxclients "48"
set sv_privateclients "0"
set sv_minPing "0"
set sv_maxping "250"

set sv_maxRate "25000"

set g_allowVote "0"
set g_voteAbstainWeight "0.5"
set sv_clientside "0"
set sv_clientArchive "1"
set sv_clientSideBullets "1"
set sv_clientSideVehicles "1"
set g_client_side_lights "1"

set sv_pure "1"

set sv_disableClientConsole "0"

set scr_teambalance "1"

// In-Game Voice Chat
set sv_voice "0"
set voice_global "0"
set g_voiceChatTalkingDuration "500"
set voice_deadChat "0"
set sv_voiceQuality "3"
set voice_localEcho "0"


set g_deadChat "0"
set scr_game_spectatetype "0"
set g_gravity "800"
set g_speed "190"
set g_maxDroppedWeapons "16"
set scr_game_allowkillcam "0" // 0-off, 1-on

set scr_oldschool "0"

set scr_team_fftype "2"

set g_redCrosshairs "1"

set scr_drawfriend "0"

set scr_player_allowrevive "1"
set g_revive "0"
set revive_time_taken "2"

set scr_allowannouncer "1"

set scr_player_healthregentime "5"
set scr_player_maxhealth "100"

set scr_player_numlives "0"

set scr_player_forcerespawn "1"
set scr_player_respawndelay "0"
set scr_player_suicidespawndelay "0"

set scr_player_sprinttime "4"

set scr_game_suicidepointloss "0"


////////////////////////////////////
// Server Timers
set scr_game_graceperiod "15"
set scr_intermission_time "30"
set scr_team_respawntime "0"


////////////////////////////////////
// Gametype Settings
//
// KOTH
set scr_koth_globalbattlechatterprobability "0"
set scr_koth_numlives "0"
set scr_koth_playerrespawndelay "0"
set scr_koth_roundlimit "1"
set scr_koth_roundswitch "1"
set scr_koth_scorelimit "250"
set scr_koth_timelimit "15"
set scr_koth_waverespawndelay "0"
set koth_autodestroytime "60"
set koth_capturetime "20"
set koth_delayPlayer "0"
set koth_destroytime "10"
set koth_kothmode "0"
set koth_spawnDelay "60"
set koth_spawntime "0"


// CTF
set scr_ctf_enemycarriervisible "0"
set scr_ctf_flagrespawntime "0"
set scr_ctf_globalbattlechatterprobability "0"
set scr_ctf_idleflagreturntime "30"
set scr_ctf_numlives "0"
set scr_ctf_playerrespawndelay "0"
set scr_ctf_roundlimit "2"
set scr_ctf_roundswitch "1"
set scr_ctf_scorelimit "3"
set scr_ctf_timelimit "5"
set scr_ctf_touchreturn "1"
set scr_ctf_waverespawndelay "15"

// DM
set scr_dm_globalbattlechatterprobability "100"
set scr_dm_numlives "0"
set scr_dm_playerrespawndelay "0"
set scr_dm_roundlimit "1"
set scr_dm_scorelimit "150"
set scr_dm_timelimit "10"
set scr_dm_waverespawndelay "0"

// DOM
set scr_dom_globalbattlechatterprobability "0"
set scr_dom_numlives "0"
set scr_dom_playerrespawndelay "0"
set scr_dom_roundlimit "1"
set scr_dom_scorelimit "200"
set scr_dom_timelimit "0"
set scr_dom_waverespawndelay "0"

// TWAR
set scr_twar_globalbattlechatterprobability "0"
set scr_twar_numlives "0"
set scr_twar_roundlimit "2"
set scr_twar_roundswitch "1"
set scr_twar_scorelimit "5"
set scr_twar_timelimit "10"
set twar_captureAccelBonus "35"
set twar_captureAccelLimit "50"
set twar_captureTime "40"
set twar_finalFightFlagRespawnPenalty "3"
set twar_finalFightTimeLimit "5"
set twar_momentumArtillery "10"
set twar_momentumBlitzkriegTime "30"
set twar_momentumDogs "10"
set twar_momentumEnabled "1"
set twar_momentumFlagCap "25"
set twar_momentumKamikaze "10"
set twar_momentumKillPlayer "5"
set twar_momentumMax "70"
set twar_momentumMaxMultiplier "3"
set twar_momentumMultiplierBonus "25"
set twar_momentumMultiplierBonusLimit "75"
set twar_momentumRadar "10"
set twar_neutralFlagLockTime "0"
set twar_secondaryInfluencerBonus "0.5"
set twar_showEnemyCount "1"
set twar_spawnPointFacingAngle "60"

// TDM
set scr_tdm_globalbattlechatterprobability "0"
set scr_tdm_numlives "0"
set scr_tdm_playerrespawndelay "0"
set scr_tdm_roundlimit "1"
set scr_tdm_scorelimit "0"
set scr_tdm_timelimit "25"
set scr_tdm_waverespawndelay "0"

// SD
set scr_sd_bombtimer "45"
set scr_sd_defusetime "5"
set scr_sd_globalbattlechatterprobability "0"
set scr_sd_multibomb "0"
set scr_sd_numlives "1"
set scr_sd_planttime "5"
set scr_sd_playerrespawndelay "0"
set scr_sd_roundlimit "0"
set scr_sd_roundswitch "3"
set scr_sd_scorelimit "4"
set scr_sd_timelimit "2.5"
set scr_sd_waverespawndelay "0"

// SAB
set scr_sab_bombtimer "30"
set scr_sab_defusetime "5"
set scr_sab_globalbattlechatterprobability "0"
set scr_sab_hotpotato "0"
set scr_sab_numlives "0"
set scr_sab_planttime "2.5"
set scr_sab_playerrespawndelay "7.5"
set scr_sab_roundlimit "0"
set scr_sab_roundswitch "1"
set scr_sab_scorelimit "1"
set scr_sab_timelimit "20"
set scr_sab_waverespawndelay "0"


////////////////////////////////////
// Weapons
//
set scr_weapon_allowbetty "1"
set scr_weapon_allowc4 "1"
set scr_weapon_allowflash "1"
set scr_weapon_allowfrags "1"
set scr_weapon_allowmines "1"
set scr_weapon_allowrpgs "1"
set scr_weapon_allowsatchel "1"
set scr_weapon_allowsmoke "1"

// Bouncing Bettty Settings

set bettyDetonateRadius "150"
set bettyTimeBeforeDetonate "0.45"
set bettyUpVelocity "296"

// Poison gas stuff
set poisonDuration "1"
set tabun_effect_radius "10"
set tabun_shock_radius "10"
set tabunGasDuration "3"
set tabunInitialGasShockDuration "1"
set tabunWalkInGasShockDuration "1"

////////////////////////////////////
// Perk & Hardpoint Settings
//
// Perk Settings
set scr_game_perks "1"
set scr_player_maxhealth "20"

set scr_hardcore "1"
set ui_hud_hardcore "1"

set perk_armorVest "22"
set perk_bulletDamage "12"
set perk_flakJacket "25"
set perk_flakJacketMaxDamage "25"
set perk_fireproof "25"
set perk_explosiveDamage "10"
set player_lastStandBleedoutTime "30"

// Vehicle Perk Settings
set vehicle_perk_boost_acceleration_multiplier "1.571"
set vehicle_perk_boost_duration_seconds "0.74"
set vehicle_perk_boost_interval_seconds "1.703"
set vehicle_perk_boost_speed_increase "1.878"
set vehicle_perk_leadfoot_speed_increase "1.35"

// Hardpoint Settings
set scr_game_hardpoints "1"
set scr_hardpoint_allowartillery "1"
set scr_hardpoint_allowdogs "1"
set scr_hardpoint_allowradar "1"
set scr_hardpoint_allowsupply "1"
set scr_hardpoint_allowuav "1"

// Dog Settings
set scr_dog_count "6"
set scr_dog_hardpoint_interval "180"
set scr_dog_health "20"
set scr_dog_max_at_once "12"
set scr_dog_time "30"



//Vehicles
set scr_vehicles_enabled "0"
set scr_veh_respawntimemax "90"
set scr_veh_respawntimemin "50"
set scr_veh_health_jeep "700"
set scr_veh_health_tank "1000"
set scr_veh_driversarehidden "1"
set scr_veh_driversareinvulnerable "1"
set scr_veh_explode_on_cleanup "1"
set scr_veh_explosion_doradiusdamage "1"
set scr_veh_explosion_maxdamage "200"
set scr_veh_explosion_mindamage "20"
set scr_veh_explosion_radius "256"

set scr_veh_alive_cleanuptimemax "120"
set scr_veh_alive_cleanuptimemin "119"
set scr_veh_cleanupabandoned "1"
set scr_veh_cleanupdrifted "1"
set scr_veh_cleanupmaxspeedmph "1"
set scr_veh_cleanupmindistancefeet "75"
set scr_veh_cleanuptime_dmgfactor_deadtread "0.25"
set scr_veh_cleanuptime_dmgfactor_max "1.0"
set scr_veh_cleanuptime_dmgfactor_min "0.33"
set scr_veh_cleanuptime_dmgfraction_curve_begin "0.0"
set scr_veh_cleanuptime_dmgfraction_curve_end "1.0"
set scr_veh_dead_cleanuptimemax "30"
set scr_veh_dead_cleanuptimemin "20"
set scr_veh_disappear_maxpreventdistancefeet "30"
set scr_veh_disappear_maxpreventvisibilityfeet "150"
set scr_veh_disappear_maxwaittime "60"
set scr_veh_explosion_husk_forcepointvariance "30"
set scr_veh_explosion_husk_horzvelocityvariance "25"
set scr_veh_explosion_husk_vertvelocitymax "200"
set scr_veh_explosion_husk_vertvelocitymin "100"
set scr_veh_explosion_spawnfx "1"
set scr_veh_ondeath_createhusk "1"
set scr_veh_ondeath_usevehicleashusk "1"
set scr_veh_respawnafterhuskcleanup "1"
set scr_veh_respawnwait_iterationwaitseconds "1"
set scr_veh_respawnwait_maxiterations "30"
set scr_veh_waittillstoppedandmindist_maxtime "10"
set scr_veh_waittillstoppedandmindist_maxtimeenabledis tfeet "5"

set rate "25000"

set g_antilag "1"


set g_smoothClients "1"

set sv_fps "20"

set sv_allowDownload "0"
set sv_wwwBaseURL ""
set sv_wwwDlDisconnected "0"
set sv_wwwDownload "0"
set g_log "games_mp.log"
set g_logSync "2"
set logfile "1"
set g_banIPs ""

// Kick Ban Time

set sv_kickBanTime "120"

// TKers
set scr_teamKillPunishCount "2"
set scr_team_artilleryTeamKillPenalty "0.25"
set scr_team_kickteamkillers "0"
set set scr_team_teamkillerplaylistbanpenalty "0"
set scr_team_teamkillerplaylistbanquantum "0"
set scr_team_teamkillpointloss "1"
set scr_team_teamkillspawndelay "20"

////////////////////////////////////
// Batttle Chatter Settings
set scr_allowbattlechatter "1"
set bcmp_incoming_grenade_probability "50"
set bcmp_kill_inform_probability "50"
set bcmp_killstreak_incoming_probability "50"
set bcmp_perk_call_probability "50"
set bcmp_sniper_kill_probability "25"
set bcmp_toss_grenade_probability "50"
set bcmp_weapon_delay "2000"
set bcmp_weapon_fire_probability "90"

////////////////////////////////////
// Fire
set fire_audio_random_max_duration "1000"
set fire_audio_repeat_duration "1500"
set fire_spread_probability "0"
set fire_stage1_burn_time "3000"
set fire_stage2_burn_time "0"
set fire_stage3_burn_time "0"
set fire_world_damage "20"
set fire_world_damage_duration "8"
set fire_world_damage_rate "0.25"

////////////////////////////////////
// Flares
set flare_distance_scale "16"
set flare_duration "8"
set flare_effect_radius "400"
set flareBurnOutFadeWait "0.65"
set flareDisableEffects "0"
set flareLookAwayFadeWait "0.45"


// Map_rotation (available gametypes: dm, tdm, dom, sab, sd ctf, koth, twar)

set g_gametype "tdm"

set sv_maprotationcurrent ""

set sv_mapRotation "gametype tdm map mp_airfield map mp_asylum map mp_castle map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_outskirts map mp_roundhouse map mp_seelow map mp_shrine map mp_suburban"

//TDM based xp points
set scr_tdm_score_kill "1000"
set scr_tdm_score_headshot "2000"
set scr_tdm_score_assist_75 "800"
set scr_tdm_score_assist_50 "600"
set scr_tdm_score_assist_25 "400"
set scr_tdm_score_assist "200"
set scr_tdm_score_suicide "0"
set scr_tdm_score_teamkill "0"
set scr_tdm_score_dogkill "300"
set scr_tdm_score_dogassist "100"
set scr_tdm_score_challenge "250"


//FFA based xp points
set scr_dm_score_kill "5"
set scr_dm_score_headshot "5"
set scr_dm_score_suicide "0"
set scr_dm_score_dogkill "2"
set scr_dm_score_challenge "250"


//CTF based xp points
set scr_ctf_score_kill "10"
set scr_ctf_score_headshot "10"
set scr_ctf_score_assist_75 "8"
set scr_ctf_score_assist_50 "6"
set scr_ctf_score_assist_25 "4"
set scr_ctf_score_assist "2"
set scr_ctf_score_suicide "0"
set scr_ctf_score_teamkill "0"
set scr_ctf_score_dogkill "3"
set scr_ctf_score_dogassist "1"
set scr_ctf_score_win "1"
set scr_ctf_score_loss "0.5"
set scr_ctf_score_tie "0.75"
set scr_ctf_score_capture "30"
set scr_ctf_score_defend "30"
set scr_ctf_score_challenge "250"


//KOTH based xp points
set scr_koth_score_kill "10"
set scr_koth_score_headshot "10"
set scr_koth_score_assist_75 "8"
set scr_koth_score_assist_50 "6"
set scr_koth_score_assist_25 "4"
set scr_koth_score_assist "2"
set scr_koth_score_suicide "0"
set scr_koth_score_teamkill "0"
set scr_koth_score_dogkill "3"
set scr_koth_score_dogassist "1"
set scr_koth_score_win "1"
set scr_koth_score_loss "0.5"
set scr_koth_score_tie "0.75"
set scr_koth_score_capture "30"
set scr_koth_score_defend "30"
set scr_koth_score_challenge "250"


//DOM based xp points
set scr_dom_score_kill "10"
set scr_dom_score_headshot "10"
set scr_dom_score_assist_75 "8"
set scr_dom_score_assist_50 "6"
set scr_dom_score_assist_25 "4"
set scr_dom_score_assist "2"
set scr_dom_score_suicide "0"
set scr_dom_score_teamkill "0"
set scr_dom_score_dogkill "3"
set scr_dom_score_dogassist "1"
set scr_dom_score_win "1"
set scr_dom_score_loss "0.5"
set scr_dom_score_tie "0.75"
set scr_dom_score_capture "30"
set scr_dom_score_defend "30"
set scr_dom_score_challenge "250"


//SD based xp points
set scr_sd_score_kill "10"
set scr_sd_score_headshot "10"
set scr_sd_score_assist_75 "8"
set scr_sd_score_assist_50 "6"
set scr_sd_score_assist_25 "4"
set scr_sd_score_assist "2"
set scr_sd_score_suicide "0"
set scr_sd_score_teamkill "0"
set scr_sd_score_dogkill "3"
set scr_sd_score_dogassist "1"
set scr_sd_score_win "1"
set scr_sd_score_loss "0.5"
set scr_sd_score_tie "0.75"
set scr_sd_score_capture "30"
set scr_sd_score_defend "30"
set scr_sd_score_challenge "250"


//TWAR based xp points
set scr_twar_score_kill "10"
set scr_twar_score_headshot "10"
set scr_twar_score_assist_75 "8"
set scr_twar_score_assist_50 "6"
set scr_twar_score_assist_25 "4"
set scr_twar_score_assist "2"
set scr_twar_score_suicide "0"
set scr_twar_score_teamkill "0"
set scr_twar_score_dogkill "3"
set scr_twar_score_dogassist "1"
set scr_twar_score_win "1"
set scr_twar_score_loss "0.5"
set scr_twar_score_tie "0.75"
set scr_twar_score_capture "30"
set scr_twar_score_defend "30"
set scr_twar_score_challenge "250"


//SAB based xp points
set scr_sab_score_kill "10"
set scr_sab_score_headshot "10"
set scr_sab_score_assist_75 "8"
set scr_sab_score_assist_50 "6"
set scr_sab_score_assist_25 "4"
set scr_sab_score_assist "2"
set scr_sab_score_suicide "0"
set scr_sab_score_teamkill "0"
set scr_sab_score_dogkill "3"
set scr_sab_score_dogassist "1"
set scr_sab_score_win "1"
set scr_sab_score_loss "0.5"
set scr_sab_score_tie "0.75"
set scr_sab_score_capture "30"
set scr_sab_score_defend "30"
set scr_sab_score_challenge "250"
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PostSubject: ANSWER   Mon 15 Dec 2008, 6:46 am

e=mc2
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PostSubject: OK... NEXT PROBLEM   Mon 15 Dec 2008, 10:53 am

1. lol! MARINE....... u TARD
2. GREAT POST BIO!!! (GOOD JOB)
3.BIO can u post the command attributes for COD5 ( c a w yadda yadda)

OK THE LAST PART OF THE PROBLEM
When we set the server to 1000 per kill and the max score limit to 90000000 or 120000 .
In TDM and DM the game always ends at 5000 points.
This is frustrating because that is only 5 kills then the match is over.
So logically i think that in TDM.
We have changed the over all kill SCORE LIMIT.
But when an individual player reaches 5000 points the match is over!
The reason i say this is because we had 3 players in the server all had 4000 points so that equals to 8000 points on one side.
How do we change the individual players from maxing out at 5000 points?


If we can solve this then we will close this and leave it for others to read!

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PostSubject: Is this what you were looking for?   Mon 15 Dec 2008, 12:32 pm


Call of Duty 5: Dvars List


From RGN Wiki


Dvars available in CoD:WW MP, dumped using /dvarlist


FLAGS DVAR NAME
------- ---------------
SURIALC Available flags

S ... Server Info
U ... User Info
R ... Read Only
I ... Initializing
A ... Archive attribute (user-/server-/mod- ... set/changed)
L ... Latched (new value set, effective after restarts)
C ... Cheat protected/locked
bounce
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PostSubject: Or go here to see it..   Mon 15 Dec 2008, 12:36 pm

DVAR list for SURIALC Suspect


Posting it messes up the actual look and is easier to read here
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PostSubject: Need to get Doghouse Server correct...   Mon 15 Dec 2008, 12:40 pm

Working on it but if you would just.....

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PostSubject: check my math   Mon 15 Dec 2008, 1:27 pm

ughhh??

The reason i say this is because we had 3 players in the server all had 4000 points so that equals to 8000 points on one side. 4000 + 4000+ 4000 = 8000 affraid


This would be more along the lines of the 12000 pts, are you sure it was set for 900000000 or 120000? Maybe it was set for 12000 and not 120000?


I don't see any individual point setting for users... I don't think this even exists because it doesn't seem applicable. Should be just a score limit or score total based on which gametype your playing... nothing for individual players, would be crazy otherwise.. am I right?
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PostSubject: REPLY   Mon 15 Dec 2008, 1:55 pm

The reason i say this is because we had 3 players in the server all had 4000 points so that equals to 8000 points on one side.

IT WAS 2 ON 1 ..Mad ...((( on one side. ))) I WAS BY MY SELF!!!! THEY HAD 8000 POINTS BETWEEN THEM!!!
TDM Team Death Match ........ one side... TEAMS have two sides! TEAM 1 TEAM 2 cheers

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PostSubject: sorry   Mon 15 Dec 2008, 2:00 pm

Yeah I figured I misread that somewhere.. I know it's Alpha that doesn't do math. Sleep

lol!
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PostSubject: reply   Mon 15 Dec 2008, 2:06 pm

so do u know what we can do.???

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PostSubject: tonight   Mon 15 Dec 2008, 2:19 pm

I'll be on tonight, we can work on it....
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PostSubject: Re: What is this .. i did (/dvarlist) in the console   

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What is this .. i did (/dvarlist) in the console
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